Facebook might have considered putting the on/off switch in a more visible location, so others nearby could tell if the glasses were set to “Ray” or “Ban” incoming images. This rendering is not overly serious.



Unique Voices to Follow and Appreciate

Please use your mobile device to see this kinetic artwork in AR. Copyright Holliday Horton, all rights reserved. Used with permission.


Image from Market St, San Francisco, from Google Earth Pro. The text labels are optimized to avoid overlaps.


Art from Microsoft’s Minecraft Earth, 2019–2021


Much of what we think we know about XR is wrong

XR has Avatars representing our true selves in a safer space than IRL. It’s the ultimate empathy machine, where we can all have superpowers. The Metaverse is a social space where we will all someday play, work and even live.


Much of what we think we know about XR is wrong

Jaron Lanier invented Virtual Reality and coined the term at VPL in 1987. Virtual worlds require high-resolution 3D graphics and low latency to feel immersed, present and co-present with others.


Holographic telepresence and eye contact.

A screenshot of me moving a virtual camera around
A screenshot of me moving a virtual camera around


Facebook Reality Labs (modified)

Avi Bar-Zeev

XR Pioneer (~30 years) former HoloLens, Apple, Amazon, Google Earth, Second Life, Disney VR, and more…

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